Shadowed

Elisan

Elisan, one of the original twelve prime material worlds, rests among the worlds of the multiverse as a massive pearl in a dark ocean. If the universe had a true center, then it would revolve around the planes of creation. The Prime Material Plane (Plane of Life), or the mortal planes, exist at the center […]

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Delos

Delos, one of the original twelve prime material worlds, rests among the worlds of the multiverse as a massive pearl in a dark ocean.  The world suffers no lack of gods, mythologies or legends as it charts a path through the cosmos.  The cosmos, however, remains a dangerous place for the inhabitants of Delos.  The

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Carcaross

A world like most others, Gods and monsters, various races and their histories. Magic found almost everywhere. What the Gods don’t want you to know is they are sustained by the souls of the dead. If they do not consume souls, they lose their great power and all, good, evil, and neutral do everything to

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Avaria

  Avaria: A World Fractured by Divinity, Bound by Fire and Fate In the shattered echoes of a divine war, Avaria stands on the brink. Once whole beneath the unified light of Manus the Maker and Estra the Giver, the world now teeters between sacred order and encroaching ruin. The old pantheon is broken. Their

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Regenesis 10th Cycle

The world has been destroyed and remade nine times before with each cycle bring about a great change to have the perfect world. The druids battled to near extinction to uncover the secret and with the little power they have in the world are trying to stop the next cycle from starting. The gods are

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Lichdom

Ethos Lichdom is a world filled with fear and despair, where knowledge is power and magic is rare. Heroes The Seekers of Six is a society with a goal to eradicate the land of lich-control while finding the six Books of Enlightenment.  The Seekers understand that if a lich were to obtain all six books,

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The Maw of the Void

The Maw of the Void is an every expanding and evolving demiplane controlled by a twist, evil god, Vortellex.  The demiplane’s primary manifestation is an arena complex  affectionally known to Vortellex as “The Arena of Death” or its buffet. The Maw was first discovered by an unfortunately Keeper.  Vortellex tortured and slowly devoured the Keeper’s

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Gobaith

This world has (so far) undergone three reversals in time to prevent its Armageddon from occurring. This world is still a baby in the multiverse with primal deities at its base. Magic runs high and beings of all kind walk amongst the surface with occasional portals and/or rifts popping up that lead to elsewhere. Many

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Gala

The World of Gala sits at a crossroads of Elemental Conflux and Divine Intervention. A world where numerous pantheons collapsed to one true ensemble of Gods and where lords of the primordial sea, flame, air and earth incarnated into humanoid form. These powers at the top though are not immune to the hubris of their

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Qonrixxus

A feral unexplored world where ancient lineages reemerge to explore the long post-apocalyptic world following the end of an enduring, powerful curse. A world of human, dwarf, and elven lineages, each believing they were the sole sentient species amongst the creatures. When that conceit was shattered as humans developed magically fuelled technologies to conquer and

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Metora

Millenia ago divine factions fought – with elves, dwarves, hobgoblins and gnolls as proxies, primitive humans mere cannon fodder – till Metora neared destruction. A desperate truce overseen by two moon goddesses (one dark, one bright) extracted the gods from the mortal realm, creating Time. Western Metora was left a poisoned wasteland of strange energies,

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Edenara

Edenara was once the world of the three Dragons. Walander, metalshield of the Wasteland, Marad, firewall of the drakeland and Arand, peacekeeper and thunderstorm. The Goblins, Orks, Dwarfs, Elfs, Humans and Dragonborns served the three Dragons more or less and piece obtained for many decades. But envy grew in Walander and Marad. Both considered the

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Antskia

Antskia land of the nine. A place that has all types of biomes from the cold north to the hot south, stretching from the jungles to the East to hot deserts of the west. A volcano rage of 9 active volcanos represent the divine 9 who are worshiped. In the center the remains of the

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Aldara—A Mythic World of Heroes, Gods, and Monsters

Aldara is a world steeped in ancient catastrophe and enduring defiance—a setting where divine silence, planar instability, and magical ruin have reshaped the fabric of reality. Once the seat of radiant gods and civilizations powered by impossible sorcery, Aldara now teeters on the edge of mythic rebirth or final collapse. It is a world where

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Vydal City, a Neon-soaked Cyberpunk World

The neon-soaked skyline of Vydal City illuminates the perpetual night sky and barren planet. Being the only megacity, its technological marvels allow it to thrive with extensive mining operations accessing entire bioluminescent biomes in underground caverns. Here, magic crystalizes into physical material that can be refined into glowing multicolored liquids called Neonoxite (Neon for short).

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Labyrinth

Explore the multiverse of the Labyrinth, command new magic, play new kinds of heroes, and save worlds in an epic campaign for the ages!

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