The Old Ring

Avacalon

A lush verdant world populated by Halamantao or plant folk.  Knights, magic, and fae run rampant on this world its capital Cardoon where the king Atorichoke and his queen Gwherkina live.  The king is just and his lands live fairly and well.  That does not mean that there are not dangers.  There is a race […]

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Carcaross

A world like most others, Gods and monsters, various races and their histories. Magic found almost everywhere. What the Gods don’t want you to know is they are sustained by the souls of the dead. If they do not consume souls, they lose their great power and all, good, evil, and neutral do everything to

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Gobaith

This world has (so far) undergone three reversals in time to prevent its Armageddon from occurring. This world is still a baby in the multiverse with primal deities at its base. Magic runs high and beings of all kind walk amongst the surface with occasional portals and/or rifts popping up that lead to elsewhere. Many

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Qonrixxus

A feral unexplored world where ancient lineages reemerge to explore the long post-apocalyptic world following the end of an enduring, powerful curse. A world of human, dwarf, and elven lineages, each believing they were the sole sentient species amongst the creatures. When that conceit was shattered as humans developed magically fuelled technologies to conquer and

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Vorel-Miir

Vorel-Miir is a world controlled by the five ancient chromatic dragons, each ruling from one of the five continents. Centuries ago, the ancient dragons were stirred from their slumber by an entity known only as Night-Eyes. From the far reaches of the void, Night-Eyes warned itsancient kin of the growing threat of the humanoid races,

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Lazul

The world of Lazul is a habitable planet that was created by Gods native to the star system Cel. The Lazuli Gods worked with the Gods of the Labyrinth to bring various lineages to populate Lazul. Most of the common fantasy setting lineages were invited to the world through the Labyrinth. Many other lineages have

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Kealladius

In the beginning, the proud Elves of Kraztenzia formed the Enyiserine Empire. They quickly enslaved the other races to do their bidding. After thousands of years, humans and other races have rebelled and thrown off the chains of their masters, the elves. It is now 60 years after the last rebellion. New kingdoms are forming,

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Lands of Parsantium

The Free City of Parsantium stands astride two continents at the crossroads of the world. Here, storied cultures collide in a melting pot of adventure and intrigue, home to evil cults, unscrupulous politicians, scheming serpentfolk, ancient dungeons, powerful criminal gangs, gladiators, and chariot racing. Conflict simmers between rival city‑states and kingdoms vying to control the

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Yggdrasil the World Tree

Yggdrasil connects to the worlds of the Old Ring and Midgard through structures called world trees, which are magical extensions of Yggdrasil. Creatures that climb or enter a world tree might be transported onto Yggdrasil. More information on Yggdrasil can be found in the Midgard Worldbook. The World Tree Yggdrasil is a planar pathway between

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The Old Ring Worlds

The worlds of the Old Ring are the most ancient known to the folk of the Labyrinth. They’re known by the names of their primary flora and sometimes the place where they first linked to the Labyrinth. Not surprisingly, these worlds are generally wooded, and they were either discovered or created by the Grand Druid

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Midgard

A world of dark roads and shadow magic, Midgard is home to masked gods, powerful ley lines, and ancient fallen empires. Its unique people include the clockwork gearforged, the rock-ribbed bearfolk, and a clever strain of mining and urban kobolds, as well as a dragonborn empire ruled by ancient drakes. Its greatest cities are the

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Labyrinth

Explore the multiverse of the Labyrinth, command new magic, play new kinds of heroes, and save worlds in an epic campaign for the ages!

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